AI Insights · Timothy · July 2022
Top 5 Battlefield Commander Games Performance in Chile Q2 2022
Discover the performance trends of the top Battlefield Commander games in Chile during Q2 2022, with insights on downloads, revenue, and active users.
The second quarter of 2022 showcased varying performance trends for the top Battlefield Commander games in Chile on a unified platform. Here's a detailed look at the weekly downloads, revenue, and active users for the top five applications, as reported by Sensor Tower.
Clash Royale from Supercell saw a peak in weekly revenue of approximately $68.6K at the beginning of April, with a gradual decline reaching around $26.3K by the end of June. Downloads displayed a downward trend, starting from 38.6K in late March and dipping to about 12.6K by early June, before a slight recovery to 16.2K in the final week of June. Active users started at around 1.9M and saw a general decline, concluding at about 1.6M by the end of the quarter.
Castle Raid! by Voodoo maintained a consistent but low revenue, fluctuating between $6 and $22 weekly. Downloads experienced a small peak in early June with 2.7K, while active users remained relatively stable, averaging around 6K throughout the quarter.
Valor Legends: Remove Screw from Century Games Pte. Ltd. had a notable decline in both revenue and downloads over the quarter. Revenue started at $1.7K in early May and dropped to just over $500 by the end of June. Downloads also saw a significant decrease from 2.5K at the start of May to around 270 by the end of June. Active users followed a similar trend, decreasing from about 4.8K in early May to 1.6K by the end of June.
TFT: Teamfight Tactics by Riot Games experienced a revenue peak of about $4.6K in early June, with fluctuations throughout the quarter. Downloads showed a slight increase towards mid-June, peaking at 1.8K. Active users remained relatively stable, averaging around 33K during the quarter with minor fluctuations.
Art of Conquest : Airships by Lilith Games had modest revenue, peaking at around $390 in mid-June. Downloads were relatively stable, hovering around the 1K mark, with a small peak of 1.1K in late May. Active users saw a slight increase from 2K in early April to around 2.3K by the end of June.
For more insights on app performance, visit Sensor Tower.